Jeff S. Smith authored and/or contributed to the following articles/publications.
HPC Activities in the Earth System Research Laboratory
new advancements in atmospheric and oceanic sciences by making modern high performance computers easier for researchers to use. Active areas of research include (1) the development of software to simplify programming, portability and performance of atmospheric and oceanic models that run on distributed or shared memory environments, (2) the deve...
3D Data Visualization Using The Unity Game Engine
Visualizing 3D data is an ideal task for game engines because they have been optimized over many years to leverage GPU video cards and generate high frame rates (screen updates per second) for video games running on Mac/Win/Linux PCs, mobile devices like the iPad, and game consoles like the Xbox360, Wii U, and Playstation. With this blindingly f...